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pixel_legolas
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« Reply #1 on: February 04, 2011, 05:13:00 AM » |
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looks great, I am glad that you still keep doing stuff 
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LutinMalefique
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« Reply #2 on: March 11, 2011, 03:35:37 PM » |
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A little update. After a year i finally added the day/night cycle  . The new demo should be available this weekend.
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pixel_legolas
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« Reply #3 on: March 11, 2011, 10:54:11 PM » |
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hehe cool 
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LutinMalefique
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« Reply #4 on: March 14, 2011, 02:17:54 PM » |
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UPDATEHere the link to the updated demo : windows version : http://www.megaupload.com/?d=QS93AN40MacOS version (not tested, if anyone can test it, let me know if it works) : http://www.megaupload.com/?d=3Z7JKSOOIn with version you can enable / disable post-processing effects, activate a day /night cycle, i added the automatic lens-flare effect and ,after a research, I've reoriented the model to match real sun's position.
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davidochoa
Newbie

Posts: 34
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« Reply #5 on: March 15, 2011, 12:56:04 PM » |
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I can't download the file, is there a dowload limit or you removed the link?
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LutinMalefique
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« Reply #7 on: March 29, 2011, 04:35:34 PM » |
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Quick update: I'm working on a "benchmark recorder" for Sponza. It will create a file like that : 59.906898 59.907063 59.864304 59.890038 59.861610 59.927204 59.895592 59.879108 59.908901 59.887550 59.881474 59.878696 59.882286 59.893265 59.879963 59.886532 59.886040 59.873394 59.928181 59.912289 ****** End Loop Average FPS : 59.890198 ****** But also show the result on the hud with min, max and average FPS. The file creation process works, i still have to create the HUD.
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pixel_legolas
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« Reply #8 on: March 29, 2011, 06:15:08 PM » |
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wasnt there some kind of "bug" that always show the fps in hz, most monitors are 60hz now and it constantly showed that? Was it fixed?
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LutinMalefique
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« Reply #9 on: March 30, 2011, 06:06:01 AM » |
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i remember had seen something like that somewhere in the forum. It'd may be a technical stuff choosed by Helios for some reason, i can't explain. But with the exported game, the gamecore's FPS corresponds to Fraps one, so it should work...
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LutinMalefique
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« Reply #10 on: April 01, 2011, 11:26:29 AM » |
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The updated version is done, now frame rate is display in the HUD and every 10 seconds an average FPS is calculated. I'd planned to create a file to store those results but file creation process does not work with export game, i haven't succeed to fix that. PS : Thanks to David, file creation works. The file is created in MyGames/Gamecore/Sponza. You can download an updated version here: Windows version: http://www.fileserve.com/file/qX7DvEbMacOs: http://www.fileserve.com/file/MzsfEgQ
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« Last Edit: April 02, 2011, 05:56:39 AM by LutinMalefique »
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