I try to do follow Tutorial of StoneOfKaflinia in "InteractiveFramework-IntroductionTutorial.exe"
So I copy script from "Player" object in StoneOfKaflinaia week5 to my "player" object and edit it
OPRP
// -----------------------------------
// [url=http://www.3Dgamedesign.co.uk]www.3Dgamedesign.co.uk[/url]
//
// OBJECT: Masked Character
// LIBARY: Characters/Player
// VERSION: 1.1
// DATE: 6th Sept 2008
// -----------------------------------
ControllerType Scripted
ControllerSetting ScriptFile ../../Interactive/InteractivePlayer.gsl
//ControllerSetting ScriptFile playercharacter.gsl
ControllerSetting WalkSpeed 2.5
ControllerSetting RunSpeed 6.5
ControllerSetting StunTime 0.25
ControllerSetting CameraMode FirstPerson
ControllerSetting AllowViewChange true
CastStencilShadow 1
LoadObject Player.fbx
ObjectName Base
LoadAnimation Idle idle.fbx
LoadAnimation Walk walk.FBX
LoadAnimation Run run.FBX
ObjectScale 1.66 1.66 1.66
ObjectPosition 0 0 0.3
LookAtCenter 0 1.555 -0.04
AddCollision base
CollisionType Box
CollisionBoxSize 0.818000 1.897000 0.806000
CollisionCenter 0.051000 0.530000 0.200000
CollisionTransformIndependently 0
CollisionMass 65
CollisionMassOffset 0.000000 0.000000 0.000000
CollisionFriction 0
CollisionBouncyness 0
CollisionBounceVelocity 0
CollisionGravityEnabled 1
CollisionBuoyancy 0.1
AddMotion IdleMotion
MotionAnim Idle
MotionSelectVar Velocity
MotionSelectMax 0.0
MotionFadeInTime 0.5
AddMotion WalkMotion
MotionAnim Walk
MotionScalarVar Velocity
MotionScalarRef 3.0
MotionSelectVar Velocity
MotionSelectMin 0.0
MotionSelectMax 3.0
MotionFadeInTime 0.5
AddMotion RunMotion
MotionAnim Run
MotionScalarVar Velocity
MotionScalarRef 8.5
MotionSelectVar Velocity
MotionSelectMin 3.0
MotionFadeInTime 0.5
AddMotion Move
MotionChild IdleMotion
MotionChild WalkMotion
MotionChild RunMotion
#########################
And I add script from Tutorial of StoneOfKaflinia in "InteractiveFramework-IntroductionTutorial.exe" into my "Bucket"
OPRP
//------------------------------------------------------------
// [url=http://www.3Dgamedesign.co.uk]www.3Dgamedesign.co.uk[/url]
//
// OBJECT: Bucket
// LIBARY: Props/Bucket
// VERSION: 1.0
// DATE: 1st July 2007
//------------------------------------------------------------
//init script
ControllerType Scripted
ControllerSetting ScriptFile ../../Interactive/Interactive.gsl
//Use as Pickup
ControllerSetting UseAsPickup true
ControllerSetting MessageOnProximity "Empty Bucket"
LoadObject Bucket.obj
AddCollision Base
CollisionType BoundingBox
CollisionMass 50
CollisionBouncyness 0
CollisionBounceVelocity 0
CollisionFriction 50
CastStencilShadow 1
The result is my "Bucket" display only "Empty Bucket", but no white cycle on my "Bucket" when I look at it.
I also can't pick up my "Bucket", when I press tab button my "Bucket" will disappear.
Can anyone help me please?