Hello GameCore community...
I'm posting sooner than I wanted to. I wanted to make a grand first post with my new environment/portfolio site; however, the lack of chatter on these boards, combined with my search for desire to continue with this engine leads me to show some screens now.
The project is untitled and it features my character "Twitch". These screenshots show my environment with a "stargate"; of course that won't be in the final game... I just thought it looked cool.
I have a habit of coming up with environments I'd want to explore before ever deciding what the story or genre of game is going to be; so, I couldn't tell you what the game play will be like other than to say the following:
1. The environment was inspired by the art style and environments in World of WarCraft.
2. As of late, I'm leaning towards a 3d platformer, with elements of a tactical shooter... sort of a Ghost Recon AW meets Mario 64.
As time goes by I'll nail down the specifics of it all. For now this is about showcasing game environments.
The following screen shots are about 2 years old now. I've only recently picked up GC again. The new environment art will showcase many aspects of good level design with GC, including good use of lightmaps, LOD objects, polygon clipping, etc..
Feel free to point out things that need improving, I welcome all constructive feedback and look forward to showing off the updated environment in the near future.
http://www.matthewhodge.com/images/ccove_capture1.jpghttp://www.matthewhodge.com/images/ccove_capture2.jpghttp://www.matthewhodge.com/images/ccove_capture3.jpghttp://www.matthewhodge.com/images/twitch2.jpg