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Author Topic: Reflections wrong in 2.5.4  (Read 349 times)
emptyhead41
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Posts: 2


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« on: December 02, 2010, 07:34:00 PM »

Hey all. New user, noticed the engine at indiedb.com. Love the interface so far and the interactive tuts are an excellent idea.

Still running through the tuts and i've noticed the reflections on ground plane cubes are in the wrong position.

In case it's only me, my specs are
win7 ultimate x64
4gig ram
ati hd4850 1 gig
catalyst 10.9 (latest i think)
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BigDaz
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Posts: 345


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« Reply #1 on: December 03, 2010, 05:28:09 AM »

Hello. I think this is known issue and should be fixed for the next version.
The reflections change depending on whether HDR is on or off. If it's on, they should be OK.
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emptyhead41
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« Reply #2 on: December 03, 2010, 03:57:55 PM »

Ah thanks. I'll try that
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gekido
Guest
« Reply #3 on: January 04, 2011, 04:02:06 PM »

This is a known issue - and only occurs when you are in the editor - it should appear correct when you run your game in the editor and/or export the final version.
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