I played around with LW for a bit today.
I did notice when exporting in LWO the texture came across oddly. I have sent it up to the engineers. For the time, you might just have to use a work around. I noticed in testing that LW exported in .fbx, that's usually the one I go for.
This was my first time in LW so I could have messed it up all on my own too. I'll try some more testing when I have some time.
Hi Ross,
thanks for looking into this ... the easiest way of reproducing this is to look at the LWOs that are part of the Dexsoft Bridges pack. Some of them come into GC OK, some are messed up (I guess it's a matter of UV-coordinates / UV-scaling).
Cheers,
Andreas