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Author Topic: multiple level loads  (Read 1494 times)
Bensta
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« Reply #15 on: May 30, 2010, 08:20:36 AM »

Sure ok, thanks.
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Ransom
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« Reply #16 on: June 01, 2010, 08:46:14 AM »

Just set the player position via script. 
Quote
object.SetPosition(x,y,z);
  You'll also want to update the collision object positions.
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Jim
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« Reply #17 on: September 11, 2010, 01:08:20 PM »

Sorry I don't read the forums much anymore, anything I had put together previously is available at http://www.gamecreation.ca/ look in the "tutorial archive" section.

More specifically, http://www.gamecreation.ca/tutorials/tutorial-archive/box-quest
« Last Edit: September 11, 2010, 01:10:07 PM by Jim » Logged

www.gamecreation.ca - gamecore stuff.
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