Dude, I feel you...some days I feel like I'm the only one on here, and I check in 2-4 times a day...
That was the idea I had with posting my continual progress on my project that I'm doing based around the Vibe course, so that straight up n00bs can feel like they can actually accomplish something with this engine (I know my models aren't exactly n00b quality, but that is irrelavent...

).
I'm trying to believe that everybody is too busy toiling away at their projects to post, but I also have been accused of being a dreamer.....
I know both of you guys have got to have something to show for your efforts (Lutin, didn't you have a shoot 'em up up and running? How about more on that project and how you did it?...maybe post an open file of it so others could use it as a template?). I've been doing my best to post as many links to different resources (sound effects, textures, etc...) because I'm not far along enough to get some game action happening, but it will be by April.
In the beginning there were quite a few on here promoting their projects, but they all seemed to just disappear...Shaolin_bboy, Big daz, Squat, Hikmayan....you guys all had projects you were working on....where the hell did you guys go? I see your posts from time to time, but no real examples with the exception of Big Daz's helicopter...and nothing new in Shaolin's project (which has it's own forum for crying out loud) since exactly one year ago today.
Ron is up and running, but we don't see him around much either, anymore and no real heads up on any advances made with Haulin' Azz....
There were a few others but they just stopped posting..I can't believe GC was so unuseable that everyone switched to Unity or something else, so what is it?
We as the GC community kind of have to take it on ourselves to make it into a community.
Bitching about no one contributing, including Gekido Group/Helios, ain't gonna fix it or make it happen.
I get the feeling that when someone figures something out the hard way, and it took them hours, days, or even weeks, they aren't terribly interested in posting it up because they feel they shouldn't give away such a hard won secret....I can sympathise with that attitude, but it isn't helpful to anyone as it does nothing to enhance the group knowledge of this engine.
I'm sure that isn't the case for everyone, but I'd lay money on it that some do.
As my project moves along I plan on sharing how I did stuff, unless it gives away a Vibe secret that is included in the Interactive Framework (that was part of the agreement, and besides, that info didn't come free, I
PAID for it).
But everything else from rigging to texturing, what software I used, and anything that is covered in the tutorials but not extensively enough is fair game...I'll even spill the beans on how I modeled something in particular, got a certain sound effect, etc. if someone is asking.
Something that I have noticed about other forums I've been on, is that they may be active with massive amounts of posts, but really, there are only 5-10 die hards that post every day. There are a lot of people that join, then post once every month or less...as in any community, there are the De Facto leaders, and a whole bunch of others that wait for them to show the way, or do the work so they can enjoy it with minimal effort.
Kinda sucks, but that's the way it has been since time immemorial....
The only question is which would you rather be?