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Author Topic: LightWave's Difficulty  (Read 2803 times)
cowblack920
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« on: December 13, 2009, 03:43:51 PM »

Hey you guys. As you know, Christmas is coming! I was wondering if I should get LightWave for christmas? I am wondering a few things. I looked at the site (http://www.newtek.com/lightwave/) and LightWave seems pretty hard, or atleast it can go very far. I am a beginer to this stuff, so I was wondering if I should just get something else? I would like to get LightWave in the furture but I wont right now if I wont be ready for it. If there are any LightWave users out there, can you please tell me what I am up against and if I should get it?
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cysphere
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« Reply #1 on: December 14, 2009, 12:21:42 AM »

hi,
lightwave has for me the best price per feature at all packages at the market.
Newtek rebuild at the moment their product, but all I?ve heard, its not very wise
to sell the "hardcore-product". I was short before to buy, but I think
they have a hard way in the future to beat their own 9.6 Ver. of Lightwave.

Best of all is the LW-modeller in there, it is if you understood it so powerfull.

9.6 is a really good software at this price. And I say it again, it fits in an Indie-art-pipeline perfect.
If you think the very cool milkshape is not enough, then the next step is to buy lightwave 9.6.

so at last some emotional feeling in words: autodesk.. GO TO HELL.. sry..

fbx is crap(said it soo long before), softimage is downtaken... thx.(ironic).. zbrush, cinema 4d and lightwave must survive as products at companies that stay in competition!
« Last Edit: December 14, 2009, 12:45:14 AM by cysphere » Logged
Steely Dane
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« Reply #2 on: December 14, 2009, 08:48:44 AM »

If your going to buy a 3d software, it is by far the easiest out there to learn.
Ignore the max/maya/xsi fanboys.
Those software are taught in schools, so they can afford to be convoluted GUI messes because some yahoo who got paid to learn it is teaching you.
Most big studios actually invest money into schools to teach this stuff so they can pump out little Autodesk robots that can piss around working on one thing for months when you could realistically do it in LW in a fraction of the time.
They are impossible to learn on your own, and price prohibitive because they think just because movie studios and big game companies use them, they can offer they're software for the bargain prices ($3600, minimum, lol) that they do (lots of stuff has been done with LW, they just don't brag, like Battlestar Galactica, Terminator: The Sarah Conner Chronicles and Life After People, for instance).
No one owns these things unless it's 1. An academic copy, which you can't legally use for anything, or 2. It's warezed, which isn't legal either.
I challenge any user of these to admit what version they have.
I would lay money on the fact that 75% are illegal.
If you can barely cobble a 200 poly object together in Max, you didn't pay for it, period.
No one drops that kind of coin to piss around in software they can't use worth a damn.
I personally became proficient in Lightwave in about a year.
If you are a half assed artist such as myself, you can too.
If not, it won't matter what software you use, go back to digging ditches or pumping sewage or whatever you do in your real life.
Bottom line, if you are going to invest in 3d software, LW has the quickest learning curve and the cheapest price. It is just as good or better in some respects to the competitors, without the smugness.
I know the 30 day trial is no where near long enough time to evaluate, but take advantage of it.
In fact, I'm going to step up and say it, get a warez copy and try it for six months to a year.
That's what I did, and then I shelled out.
I don't care what anybody says, you can't evaluate complicated software like any 3d stuff in a month, unless you do it for a living....

You will have others come on here and preach the virtues of max, maya, or xsi, but, if you've done your research, that has what brought you to LW.
Ignore them and carry on. LW has one of the best modeling utilities on the market, and even though they are combining the two with Lightwave Core to appeal to the Autodesk crowd (why, I'll never know), you can still get 9.6 which is excellent (I have it).
Your other option is to get a free modeling app, and most of them don't have an animating app.
Don't let users of these fool you either.
They are free for a reason.
All of that aside, there are others such as Modo, which I hear is really good for modeling as well.
Don't know, never tried it, don't need to. That doesn't mean you shouldn't.

Want to know more about Lightwave?
http://www.newtek.com/lightwave/index.php

Edit to add:
I agree with cysphere, FBX is crap.
Problem is GC and everyone jumps on this thing because Autodesk uses it, and the majority of lemmings use it, so in turn, it makes sense for them to use it to hit the highest possible user base.
Good business move, but like most good business moves, it stinks.

« Last Edit: December 14, 2009, 08:53:14 AM by Steely Dane » Logged
Jim
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« Reply #3 on: December 14, 2009, 09:14:47 AM »

Umm, I think you challenged me Steeley Dan. I own a legal copy of Softimage XSI Foundation 5. Not warezed. Not academic.  Wink

Was it a good choice? Well not really for me, because I am not much of an artist. I am trying to learn though. And I think for the price it is a pretty good piece of software. I don't blame it for my failings, only my lack of skill and dedication to improve skill. I have not spent enough time with it to learn it, and I would argue the same for any piece of modelling software. I bought it before the AutoDesk buyout though, and I have no idea what it costs nowadays. It was also quite a hassle to finally get it installed on my windows 7 computer because the license activation stuff vanished with the buy out.

Is the only version of lightwave the $1000 one?

I'm not against lightwave, everything I've heard is positive, but there are a lot of options out there. If your just getting your feet wet and trying out modelling, rather then blowing $1000 off the bat, you could try a lot of different options. Obviously MilkShape is a starting point. Wings 3d and TrueSpace are both free. JimB I believe is skilled with TrueSpace. Blender is also free.

I'd definitely recommend getting a trial version and following tutorials before investing in expensive software.

Softimage or XSI modtool is free without a time limit, to try out that tool, though I don't know what the licensing restrictions are on the content created with it.
« Last Edit: December 14, 2009, 09:17:49 AM by Jim » Logged

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BigDaz
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« Reply #4 on: December 14, 2009, 10:56:49 AM »

I also got XSI 5 for about $500 US.
It suited me perfectly and wasn't hard to learn on my own in my bedroom. I took advantage of the upgrade options which are always being offered and I now have XSI 7.

Softimage Modtool does everything you could ever need and it's free (for non-commercial use). It's put out there specifically for the game modding community who are beginners/amatuers by nature so it's arguably an ideal starting point. No need to illegally copy anything where XSI is concerned, use it for as long as you like for free Wink

I wouldn't be put off using Autodesk products, after all they are the industry standard. If you use the industry standard, there's always going to be plenty of resources and help available to you. Which is important to take into account. If you're using software noone else uses, then you're on your own solving problems. And there will be problems, no matter what software you use.

I actually first learnt with Truespace. It taught me the basics in a pleasant way so I'd give that a try. That's free too now. At the end of the day 3D applications are essentially the same, it's just a matter of personal preference which one is right one for you. And that means downloading them and trying them out.
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Steely Dane
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« Reply #5 on: December 14, 2009, 12:37:36 PM »

I stand corrected.
Pardon my vitriol, but I was once beaten by a of gang Gmax thugs that stole my "LIGHTWAVE F@@KING RULES!!" shirt...

90% of learning any app like these is trying to decipher the GUI and work flow.
When I was introduced to GC, it instantly turned my crank because the GUI is so similar in style to LW's.
Simple, easy to read tabs, no stupid hieroglyphics for what should be simple one word buttons, or any other nonsense representations dreamed up by some geektard 20 years ago (like lol, pwnd, or my personal most hated n00b...) that generations of users now have to endure forever.....and, rant over.

Anyway, I think I told you in another thread CB920, before you go dropping the wad on an investment in software (because that is what it is, or should be. A long term investment.), research them and try them out.
I know it's a technical foul to say so, but there are so many hacked copies of every kind out there, it is not difficult to try them out beyond the ridiculous 30 day trial periods that seem to be the norm, and as the other lads or lass's have pointed out, some even have free limited feature versions.
Realistically, you can expect to spend anywhere from 6-18 months becoming proficient at your chosen software depending how good your artistic skills are and how fast you can learn the tools, which depends on how intuitive you find that particular software.
You can spend the rest of your life mastering it...
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BigDaz
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« Reply #6 on: December 14, 2009, 12:54:52 PM »

Could you post a screenshot of a typical workspace in Lightwave?
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Jim
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« Reply #7 on: December 14, 2009, 02:02:53 PM »

Here's a screenshot I found of 7.5

Screenshots are kind of tricky to find on the newtek website? Though I did find some other good links...
http://www.newtek.com/lightwave/training.php
Free video tutorials, which should always come in handy. And of course, the trial link. http://www.newtek.com/lightwave/lwtrial.php I'd prefer a feature limited to a time limited trial, but that may just be me.
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Steely Dane
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« Reply #8 on: December 14, 2009, 10:22:39 PM »

Version 9.6 in the configuration I use, with a screenshot of the tool input panels I keep open all of the time, a few shots of the different sidebar menu's and a video of the new Lightwave core, which, incidentally, can be set up with an interface from previous versions.
« Last Edit: December 14, 2009, 10:29:01 PM by Steely Dane » Logged
Steely Dane
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« Reply #9 on: December 14, 2009, 10:23:04 PM »

2.
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Steely Dane
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« Reply #10 on: December 14, 2009, 10:23:14 PM »

3.
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Steely Dane
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« Reply #11 on: December 14, 2009, 10:24:04 PM »

4.
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Steely Dane
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« Reply #12 on: December 14, 2009, 10:24:21 PM »

5.
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Steely Dane
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« Reply #13 on: December 14, 2009, 10:28:37 PM »

6.  http://www.newtek.com/lightwave/core/video.php

Upon watching this video, I may actually upgrade. It does have some interesting things going on, and it can be set up to be familiar to what I already know, without having to dump a pile of time into relearning it...
« Last Edit: December 14, 2009, 10:37:00 PM by Steely Dane » Logged
BigDaz
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« Reply #14 on: December 15, 2009, 06:04:06 AM »

For comparison here's my typical setup for modelling in XSI:

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