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Author Topic: GC 2.0 - for indies a joke  (Read 3234 times)
cysphere
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« Reply #30 on: April 21, 2009, 07:58:42 PM »

(Indie) Short question, sorry:
Your exported game cannot exceed 200 Mb

is this at the moment really fact?

edit: read it now before, sorry for overread it gekido!! sorry!!!

1) We have removed the file size & object limits for the Indie release.


« Last Edit: April 21, 2009, 09:03:35 PM by cysphere » Logged
gekido
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« Reply #31 on: April 21, 2009, 08:16:42 PM »

Apologies for the bug in the uninstaller - it should automatically de-activate the license during the uninstall, but this was overlooked.  We're working on fixing this and hopefully should be resolved soon.  In the meantime, you can simply install the 2.0.1 update over top the 2.0 version without issues.
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cysphere
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« Reply #32 on: April 21, 2009, 08:29:05 PM »

thank you gekido, that was the trick, pixel kicked me in the right way.
It must be the same folder as the 2.0 installer.
Please make incremental installer not full installers.
But thx for the fast answer!!!

edit: for updates I meant.
« Last Edit: April 21, 2009, 08:46:22 PM by cysphere » Logged
gekido
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« Reply #33 on: April 21, 2009, 09:40:28 PM »

An updated installer that properly deactivates the license prior to uninstall has been posted.  Apologies for the inconvenience.

We will post incremental updates for significant patches in the future, and will have our auto-update system completed pretty soon as well, which should resolve this whole 'update' procedure for once and for all.
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xnasorcerer
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« Reply #34 on: April 21, 2009, 10:00:58 PM »

I was trying to download and when I insert my license key on the coupon discount it sais:

"Max coupon uses exceeded, coupon not available anymore.".

So, what should I do to get my Gamecore copy?
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IslandDreamer
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« Reply #35 on: April 21, 2009, 10:06:45 PM »

Use your forum name and password.

BTW, long time no see, XNASorcerer!  How far along did you get with XNA?  Did you download the latest Softimage Mod Tool?
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xnasorcerer
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« Reply #36 on: April 21, 2009, 10:11:09 PM »

Use your forum name and password.

BTW, long time no see, XNASorcerer!  How far along did you get with XNA?  Did you download the latest Softimage Mod Tool?

Forum name and password for what? It simply doesn't allow me to download. Should I have to buy it again? Because my license key is not working as a coupon anymore.

About XNA... Yes, you can see some videos of my work with XNA on youtube. Search for alexmbr chanel. I just implement a collision detection with collision response working inside a QuadTree management.
« Last Edit: April 21, 2009, 10:17:49 PM by xnasorcerer » Logged

dazza101
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« Reply #37 on: April 21, 2009, 10:17:16 PM »

Thank you Gekido, and Helios Interactive for so promptly responding to concerns about the initial release! Great service indeed.
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Johnathan
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« Reply #38 on: April 21, 2009, 10:34:32 PM »

Download from here (click the "free 30 day trial" button):
http://www.gamecore3d.com/content/gamecore/trial
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Johnathan
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« Reply #39 on: April 21, 2009, 10:37:16 PM »

After downloading the trial version, when you run it click "Activate License" then enter your user name and password (same ones you use for the forums).
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Ransom
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« Reply #40 on: April 22, 2009, 07:46:38 AM »

I just want to say thanks to the Helios team for listening.  The compromise IS greatly appreciated and shows you guys care about your customers.

Thanks again!
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Magic
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« Reply #41 on: April 22, 2009, 11:26:12 AM »

Yes, this is great. No it`s better then Unity.
Thank You.  Smiley
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Architex
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« Reply #42 on: April 24, 2009, 05:43:28 PM »

Well I was just scanning over this thread, and all was whatever until I read this:

"1) Beyond Virtual is NOT GameCore - they are completely independent and seperate products.  Beyond Virtual's features / capabilities were the equivalent of the GameCore casual version (OpenGL / no shaders).  Any comparison of the two products is a bit unreasonable, the functionality and capabilities of the two are miles apart (not to mention years of development effort seperate)."

Let me tell you why I HATE 3DRad, yes I was on there.  Back in the day I bought their NET product, and loved the software.  Never became TOO familiar with it, but I was a beginner.  Their benefits were free upgrades, support, completely endless engine space, and all that gab.  It got to a point when I was waiting FOREVER for some update to be released, until one day...They completely abandoned the software.  In the future, somebody took it up to continue on with it -- which was COMPLETE GARBAGE.  You have to PAY for new features, wth.

You, Gekido, have done something similar.  I'm not exactly, mad, angry, just -- disappointed.  What you have done is you sold me a product ( BeyondVirtual ).  Then you completely erased it from existance, and gave me something else that's supposedly supposed to take BV's place in history( I have nothing against Gamecore itself, its amazing btw ).  BUT.  I dont want this limitation garbage.  I didn't pay for this limitation.  I paid for a game creation package where only my imagination is the limit, and none of these new rules where not in my transaction. 

This is similar to the situation, just an example:
Suppose I sold a ticket to a baseball game for tomorrow, skybox, free drinks.  When you go to the game in the skybox the next day, you ask for a beer.  The manager then says: "Oh sorry sir, we changed our policy.  as of this morning we no longer give out free drinks, only popcorn".  But you wanted beers.  You PAID $200 for this ticket.

This is what you did.  Now, I'll settle for popcorn for now, but good heavens, change this.
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pixel_legolas
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« Reply #43 on: April 24, 2009, 07:07:28 PM »

hm, i dont think you have read everything because the indie license has changed and there is no limit anymore. please review the license again in comparison list
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gekido
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« Reply #44 on: April 24, 2009, 09:15:49 PM »

I have locked this thread and updated the original post to hopefully avoid this kind of confusion in the future.

For those just joining us, please review any of the following pages for more details on the updated information about the different versions:


Feature Comparison of the different Versions of GameCore
http://www.gamecore3d.com/content/gamecore/feature-comparison

GameCore Frequently Asked Questions
http://www.gamecore3d.com/content/pages/gamecore-frequently-asked-questions

GameCore Release Updates Thread
http://www.gamecore3d.com/updates
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