May 22, 2012, 04:53:21 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Please report any bugs or issues that you might be encountering with the Beta in the Support System so that we can better keep track of any oustanding issues that may come up.

GameCore Support System
 
   Home   Help Search Login Register  
Pages: 1 [2]
  Print  
Author Topic: [VIDEO TUTORIAL] Getting custom character to GC with Soldier's animation  (Read 2937 times)
Siu
Newbie
*
Posts: 5


View Profile
« Reply #15 on: March 16, 2010, 11:49:19 AM »

Very nice video, excellent for a quick "in game" model test. Thanks!
Logged
Bensta
Jr. Member
**
Posts: 63



View Profile
« Reply #16 on: May 03, 2010, 06:05:45 PM »

I cant find the soldier.fbx in the current build, does anyone have a copy i can have please?
Logged
pixel_legolas
Hero Member
*****
Posts: 786


View Profile
« Reply #17 on: May 04, 2010, 03:50:29 AM »

I can probably provide it later today if gekido do not mind.
Logged
Bensta
Jr. Member
**
Posts: 63



View Profile
« Reply #18 on: May 04, 2010, 12:04:28 PM »

That would be great, well also the amimations too, as theres only the legoman sample files, and thats all done in lightwave... i'm a 3dsmax user.
Logged
pixel_legolas
Hero Member
*****
Posts: 786


View Profile
« Reply #19 on: May 04, 2010, 02:07:34 PM »

wait, doesnt the island demo include a soldier and a car?
Logged
Bensta
Jr. Member
**
Posts: 63



View Profile
« Reply #20 on: May 04, 2010, 05:00:10 PM »

Aha yea it does, thanks, didnt see that as it installed it on a diffrent drive Wink
Logged
gekido
Guest
« Reply #21 on: June 21, 2010, 09:21:02 PM »

The docs have a walkthrough of creating custom characters using GameCore:

http://www.gamecore3d.com/docs/user-guide/tutorials/characters/custom/basic-character

I'm working on more advanced tutorials / examples as well to incorporate some of the upper body / lower body motion blending that I have implemented in Combat : Spec Ops as well as morph targets etc...
Logged
pixel_legolas
Hero Member
*****
Posts: 786


View Profile
« Reply #22 on: June 22, 2010, 10:49:53 AM »

now we just need the fbx update thingy you where talking about Wink Still nothing on collada? The openCollada thingy seems really good, open and active and will probably help alot if incorporated
Logged
Bensta
Jr. Member
**
Posts: 63



View Profile
« Reply #23 on: June 22, 2010, 11:50:59 AM »

Yea any ETA on the FBX thingy? Smiley
Logged
Pages: 1 [2]
  Print  
 
Jump to:  

 
Powered by MySQL Powered by PHP bluBlur Skin © 2006, hbSkins
Powered by SMF 1.1.14 | SMF © 2006-2011, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!