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Subject Started by Replies Views Last post
Important Topics
Updated FBX Loading « 1 2 » gekido 15 1712 Last post June 17, 2010, 07:21:26 AM
by Bensta
[VIDEO TUTORIAL] Getting custom character to GC with Soldier's animation « 1 2 » pixel_legolas 23 2936 Last post June 22, 2010, 11:50:59 AM
by Bensta
DAZ 3D is putting together a contest dazpro 8 690 Last post October 06, 2010, 04:27:44 PM
by cysphere
Normal Topics
GAMEDESIGN Online open the doors, 3d contents and more Christian_GER 3 628 Last post July 24, 2008, 10:01:11 AM
by Javier
can't get specularity working with lightwave objects Shaolin_Bboy 3 508 Last post July 25, 2008, 01:59:21 AM
by gekido
do normal maps work with symmetrical UVs? Shaolin_Bboy 3 591 Last post July 28, 2008, 05:23:47 PM
by gekido
terrain bug Christian_GER 4 634 Last post August 01, 2008, 11:41:27 AM
by gekido
Loading Custom Characters in the Game Merrie 5 602 Last post August 05, 2008, 12:43:14 PM
by pixel_legolas
Character Textures Clothes Merrie 3 507 Last post August 07, 2008, 10:35:04 AM
by Merrie
Character Models Merrie 5 671 Last post August 08, 2008, 11:13:49 AM
by BigDaz
Custom Collisions && Physics Q's Squat 4 595 Last post August 25, 2008, 03:42:14 PM
by gekido
Character Problems Bensta 7 834 Last post August 30, 2008, 11:40:14 PM
by gekido
how many polys is ideal for a next gen console? Shaolin_Bboy 7 791 Last post August 31, 2008, 10:15:26 PM
by hikmayan
Nice models and free models, new site! 3d4ya 1 469 Last post September 03, 2008, 12:08:09 PM
by Squat
Grass Shader Attempts. Wrapscallion 7 771 Last post September 09, 2008, 12:20:07 AM
by hikmayan
Ultra Cleansing Squat 7 712 Last post September 09, 2008, 06:52:41 AM
by hikmayan
Texture Smoothing « 1 2 » Merrie 15 1308 Last post September 09, 2008, 12:19:35 PM
by hikmayan
MS3D files and multiple animations Ransom 12 1507 Last post September 10, 2008, 12:14:16 AM
by Ransom
new to gamecore lesfundi 3 587 Last post September 11, 2008, 12:36:06 PM
by Squat
Questions about animated vegetation grubert 13 1051 Last post September 13, 2008, 10:50:09 PM
by hikmayan
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