Now that we have the basics of our character's animation tree setup, there are a few additional steps that we need to do before we can make our character playable.

  1. Add a Collision Object
  2. Attach the player controller script
  3. Add an appropriate Camera configuration object to our world
  4. Make the new character object a Player
  5. Test Game!

Most of these steps are fairly straightforward, but we'll walk through them individually just to be safe.