Attach points & object hierarchy
This tutorial will cover the concept of attach points and demonstrate how you can use various features supported in GameCore to create object hierarchies, which are useful for a variety of things that you might want to add to your game, including:
- weapon attachments (scopes, etc)
- attach points for weapons (where the character holds the weapon)
- attach points for vehicles (where the driver sits etc)
- and many other ideas (i'm sure you will come up with your own!)
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