Attach points & object hierarchy

This tutorial will cover the concept of attach points and demonstrate how you can use various features supported in GameCore to create object hierarchies, which are useful for a variety of things that you might want to add to your game, including:

  • weapon attachments (scopes, etc)
  • attach points for weapons (where the character holds the weapon)
  • attach points for vehicles (where the driver sits etc)
  • and many other ideas (i'm sure you will come up with your own!)