Scripting
GameCore's scripting language is based off of the open-source language 'AngelScript'. You can find out more about Angelscript at www.angelcode.com. For the purposes of the documentation however, we'll just dub it 'GameCore Script' for simplicity.
There are 3 major types or categories of scripting available in GameCore. Each uses and has access to the full set of Scripting functions, but is used in slightly different ways:
Note: While this user-guide refers to each of these 'levels' of scripting separately, they are in essence one and the same. Every script function, class & variable that GameCore provides is available to the different levels.
