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Content Creators & Designers



Building your worlds & bringing them to life.


Content Creation

This section covers the GameCore art pipeline, world creation and other details about setting up your game worlds and menu's.

Building Worlds

  • Editable Objects
  • Importing Objects
  • Surface / Material Editing
  • Moving / Rotating Objects
  • Procedural Geometry

Lighting & Shadows

  • Introduction
  • Realtime Lighting
  • Shadow Techniques

Collision & Physics

  • Available Collision Types
  • Using Joints
  • Physics Connections
  • Physics Editing
  • Testing Physics in the Editor

Sound & Music

  • Supported Audio Formats
  • One Shot Sound FX
  • Adding a Soundtrack
  • Creating Dialog & Speech
  • Dynamic Sounds - Footsteps

Menu / Interface Creation

  • Fundamentals
  • The Menu Editor
  • Menu Scripting

Gameplay Design

This section covers the nuts & bolts of bringing your game to life, using the GameCore scripting system, including pathfinding, networking & publishing your finished games.

Scripting

  • GameCore Scripting Introduction
  • Scripting Object Hierarchy
  • Controller Scripting
  • Default Library
  • High-Level Game Scripting

Creating Gameplay

  • Doors
  • Platforms
  • Triggers
  • Game Startup Procedure
  • Testing your Game
  • Controller Functions
  • Missions & Cinematics
  • Procedural Geometry - Traffic System

Pathfinding

Networking

  • Networking Basics
  • Master Server

Exporting & Publishing

  • Adding a custom Icon to your Game
  • Configuring the GameCore Launcher
  • Export to Web
  • Exporting Video from GameCore
  • Exporting as a Single File
  • Exporting your Finished Game
  • Testing your GameCore Games

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