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Single Click Publishing
GameCore's project-based approach to development allows you to keep your game 'ready to ship' throughout development. With a single click, you can deploy your game to any supported GameCore platform, removing any traditional 'porting' issues such as Endian differences or other typical headaches. Deploying your game couldn't be easier. GameCore packages all of your content into our custom archive format and can even bundle the content directly into the game executable, which means that your entire game can be distributed as a single file. No more dealing with thousands of files, creating complex installers or other nightmares for distribution. Single click, single-file deployment. Getting your game to market couldn't be any easier! GameCore currently supports publishing to the following platforms: Windows (XP, Vista, version 7) Mac OS (version 0.4 or higher) Web 3D publishing (all GameCore versions) Editor | Viewer
Physics | Collision Art Pipeline Terrain Cinematic System Procedural Geometry Renderer Lighting Script-driven Development Single Click Publishing Networking Documentation Templates | Prefabs Profiling | Debugging Comparison Chart ![]() |
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