Visual Physics & Collision Editing
Creating advanced physics-based interactions and dynamics have never been simpler. Use our visual physics editor to add and combine physics primitives, joints and connections between objects. Everything from simple object physics (boxes / spheres) to multi-object dynamics (breakable chains, truck / trailers) and much more is possible with the physics editor.

Apply custom collision geometry, attach physics primitives to bones in a character (ponytails / etc) and so much more.