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Advanced
Lighting & Shadows GameCore’s advanced Lighting and Shadows System gives you the power to quickly create stunning Lighting FX complemented by single click Shadow generation with ease. Whether you want natural lighting from the default Ambient Lighting System or create your own using any of our built in prefab specialty lights setting up each scene is a snap. Complimenting this with the ability to choose which surfaces reflect, cast shadows and recieve shadows gives you complete control over every aspect of the scene. GameCore’s Lighting and Shadow system is flexible enough that the only limitation is your imagination. Ambient Lighting System
Allows you to instantly add a base brightness to a scene with color tone control. Additionally turning on the Sky Brightness control allows you to change the scene from being evenly lit to instantly creating a soft light coming from above simulating the lighting from a cloudy day. PreFab Light • Directional • Point • Spot • Linear • Area Editor | Viewer
Physics | Collision Art Pipeline Terrain Cinematic System Procedural Geometry Renderer Lighting Script-driven Development Single Click Publishing Networking Documentation Templates | Prefabs Profiling | Debugging Comparison Chart ![]() |
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